コード例 #1
0
ファイル: UnGfxWrap.cs プロジェクト: atom-chen/shisanshui-1
 static int FindNodeList(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckUnityObject(L, 1, typeof(UnityEngine.Transform));
         string arg1 = ToLua.CheckString(L, 2);
         System.Collections.Generic.List <UnityEngine.Transform> arg2 = (System.Collections.Generic.List <UnityEngine.Transform>)ToLua.CheckObject(L, 3, typeof(System.Collections.Generic.List <UnityEngine.Transform>));
         UnGfx.FindNodeList(arg0, arg1, arg2);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }