static int Convert(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Quaternion))) { UnityEngine.Quaternion arg0 = ToLua.ToQuaternion(L, 1); UnityEngine.Matrix4x4 o = UnGfx.Convert(arg0); ToLua.PushValue(L, o); return(1); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Bounds), typeof(UnityEngine.BoxCollider))) { UnityEngine.Bounds arg0 = ToLua.ToBounds(L, 1); UnityEngine.BoxCollider arg1 = (UnityEngine.BoxCollider)ToLua.ToObject(L, 2); UnGfx.Convert(arg0, ref arg1); ToLua.Push(L, arg1); return(1); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Matrix4x4), typeof(UnityEngine.Quaternion))) { UnityEngine.Matrix4x4 arg0 = (UnityEngine.Matrix4x4)ToLua.ToObject(L, 1); UnityEngine.Quaternion arg1 = ToLua.ToQuaternion(L, 2); UnGfx.Convert(ref arg0, ref arg1); ToLua.PushValue(L, arg0); ToLua.Push(L, arg1); return(2); } else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.Quaternion), typeof(UnityEngine.Matrix4x4))) { UnityEngine.Quaternion arg0 = ToLua.ToQuaternion(L, 1); UnityEngine.Matrix4x4 arg1 = (UnityEngine.Matrix4x4)ToLua.ToObject(L, 2); UnGfx.Convert(arg0, ref arg1); ToLua.PushValue(L, arg1); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnGfx.Convert")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }