public void jump() { if (canJump) { SoundManagerScript.PlayerSound("jump"); myBody.velocity = new Vector2(myBody.velocity.x, jumpForce); } }
private void OnCollisionEnter2D(Collision2D collision) { if (collision.gameObject.tag.Equals("Citizen1")) { SoundManagerScript.PlayerSound("damage"); Destroy(gameObject); } }
public void jump() { if (canJump) { SoundManagerScript.PlayerSound("jump"); myBody.velocity = new Vector2(-speed, myBody.velocity.y); } }
private void OnCollisionEnter2D(Collision2D collision) { if (collision.gameObject.tag.Equals("Corona")) { SoundManagerScript.PlayerSound("damage"); health = 100; } }
private void OnTriggerEnter2D(Collider2D collision) { if (collision.tag == "healball") { health -= 35; SoundManagerScript.PlayerSound("toss"); } }
void OnCollisionEnter2D(Collision2D col) { if (col.collider.tag == "Collectible") { Destroy(col.gameObject); GameController.score++; } if (col.collider.sharedMaterial.name != null && col.collider.sharedMaterial.name == "Spikes") { SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex); SoundManagerScript.PlayerSound("death"); } }