void OnMouseOver() { if (Input.GetButtonDown("Fire1")) { sprite.sprite = sprite2; } if (Input.GetButtonUp("Fire1")) { sprite.sprite = sprite1; GM_Script.ResetGame(); //START for changing BG Music tempBGRandomNum = (int)Random.Range(1, 5); SM_Script.ChangeBGMusic("Background" + tempBGRandomNum); //END for changing BG Music } }