// Use this for initialization void Start() { //HSDM_Script = GameObject.FindGameObjectWithTag("High Score Display Manager").GetComponent<HighScoreDisplayManagerScript>(); SoundManager_Script = GameObject.FindGameObjectWithTag("SoundManager").GetComponent <SoundManagerScript> (); //Original sprite before click playGamePanel.SetActive(false); topScorePanel.SetActive(false); creditsPanel.SetActive(false); Time.timeScale = 1.0f; CheckDifficultyLock(); //Sounds manager Mute button work around and starting back ground music SoundManager_Script.GetMuteButton(); SoundManager_Script.Play_BG_loop("bg1"); }