Exemple #1
0
 public void jump()
 {
     if (canJump)
     {
         SoundManagerScript.PlayerSound("jump");
         myBody.velocity = new Vector2(myBody.velocity.x, jumpForce);
     }
 }
Exemple #2
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.gameObject.tag.Equals("Citizen1"))
     {
         SoundManagerScript.PlayerSound("damage");
         Destroy(gameObject);
     }
 }
Exemple #3
0
 public void jump()
 {
     if (canJump)
     {
         SoundManagerScript.PlayerSound("jump");
         myBody.velocity = new Vector2(-speed, myBody.velocity.y);
     }
 }
Exemple #4
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     if (collision.gameObject.tag.Equals("Corona"))
     {
         SoundManagerScript.PlayerSound("damage");
         health = 100;
     }
 }
Exemple #5
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.tag == "healball")
     {
         health -= 35;
         SoundManagerScript.PlayerSound("toss");
     }
 }
Exemple #6
0
 void OnCollisionEnter2D(Collision2D col)
 {
     if (col.collider.tag == "Collectible")
     {
         Destroy(col.gameObject);
         GameController.score++;
     }
     if (col.collider.sharedMaterial.name != null && col.collider.sharedMaterial.name == "Spikes")
     {
         SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
         SoundManagerScript.PlayerSound("death");
     }
 }