// method for user input private void CheckInput() { if (butcher) { if (anim.GetCurrentAnimatorStateInfo(0).normalizedTime > 1 && !anim.IsInTransition(0)) { butcher = false; anim.SetBool("butcher", false); } } else if (feeding) { if (anim.GetCurrentAnimatorStateInfo(0).normalizedTime > 1 && !anim.IsInTransition(0)) { feeding = false; photonView.RPC("SpawnFeed", PhotonTargets.MasterClient, PlaceFeed.transform.position.x, PlaceFeed.transform.position.y); anim.SetBool("feeding", false); } } else if (!InterfaceOpen()) { if (!hotbar.visible) { hotbar.visible = true; } CheckHover(); UpdateColliders(); float moveX = Input.GetAxisRaw("Horizontal"); float moveY = Input.GetAxisRaw("Vertical"); moveDirection = new Vector2(moveX, moveY).normalized; // keyboard controls if (direction != 0 && Input.GetKey(KeyCode.A) && !Input.GetKey(KeyCode.D)) { direction = 0; photonView.RPC("FlipTrue", PhotonTargets.AllBuffered); } else if (direction != 1 && Input.GetKey(KeyCode.D) && !Input.GetKey(KeyCode.A)) { direction = 1; photonView.RPC("FlipFalse", PhotonTargets.AllBuffered); } // animation updates if (Mathf.Abs(rb.velocity.x) > 0.25 || Mathf.Abs(rb.velocity.y) > 0.25) { anim.SetBool("isMoving", true); } else { anim.SetBool("isMoving", false); } // spawns a chicken for testing if (Input.GetKeyDown(KeyCode.Alpha0)) { photonView.RPC("SpawnChicken", PhotonTargets.MasterClient, transform.position.x, transform.position.y); } if (Input.GetMouseButtonDown(0)) { if (!butcher && CanButcher() && !feeding) { shake.SwingShake(direction); int randSwing = Random.Range(0, 3); if (randSwing == 0) { photonView.RPC("PlayWorldAudio", PhotonTargets.All, "swing1"); } else if (randSwing == 1) { photonView.RPC("PlayWorldAudio", PhotonTargets.All, "swing2"); } else { photonView.RPC("PlayWorldAudio", PhotonTargets.All, "swing3"); } butcher = true; anim.SetBool("butcher", true); anim.SetBool("isMoving", false); } } } else { anim.SetBool("isMoving", false); if (uiManager.speechVisible && hotbar.visible) { hotbar.visible = false; } else if (uiManager.marketVisible || uiManager.auctionVisible) { hotbar.visible = true; } } }