// Use this for initialization void Start() { GameLoader.LoadData(); GameLoader.LoadScenario(); sceneSwitcher = gameObject.GetComponent <SceneSwitcher>(); sceneSwitcher.LoadMain(); }
// Use this for initialization void Start() { GameLoader.LoadData(); GameLoader.LoadScenario(); sceneSwitcher = gameObject.GetComponent <SceneSwitcher>(); sceneSwitcher.LoadMain(); }