コード例 #1
0
        private void HandlePhysicsObjectEntered(PhysicsBody2D other)
        {
            if (!(other is EnemyBullet))
            {
                return;
            }

            EnemyBullet enemyBullet = (EnemyBullet)other;

            enemyBullet.ForceDestroyBullet();
        }