Esempio n. 1
0
 public void MoveToTrash(GameObject Veg, movement player)
 {
     Veg.transform.SetParent(this.transform);
     Veg.transform.localPosition = Vector3.zero;
     items.Add(Veg);
     player.AddScore(vegetableMinusPoint);
     StartCoroutine(Deleteall());
 }
Esempio n. 2
0
 public void MoveToTrash(Salad salad, movement player)
 {
     salad.gameObject.transform.SetParent(this.transform);
     //salad.gameObject.transform.position = Vector3.zero;
     salad.gameObject.transform.localPosition = Vector3.zero;
     items.Add(salad.gameObject);
     player.AddScore(SaladMinusPoint);
     StartCoroutine(Deleteall());
 }
Esempio n. 3
0
 public void OfferAccepted(movement player)
 {
     player.AddScore(scoreForFinish);
     if (RemainTime > (TotalTime * 70.0f / 100.0f))
     {
         Debug.Log("Booster Generated");
         Booster.GenerateBooster(player);
     }
     Destroy(this.gameObject);
 }