Esempio n. 1
0
    IEnumerator Introduction()
    {
        yield return(new WaitForSeconds(0.1f));

        while (mov.gameObject.transform.position.x < desiredPosition.position.x)
        {
            mov.goRight();
            yield return(null);
        }
        textBox.SetActive(true);
        while (!Input.GetKeyDown(KeyCode.Space) && !Input.GetButtonDown("Jump"))
        {
            yield return(null);
        }
        textBox.SetActive(false);
        inviswalls.SetActive(true);
        mov.canMove = true;
        yield return(null);
    }