private static void DisplayStatus(PlayerMobile target, int offset, PlayerMobile[] cams) { if (target == null || !target.Alive || cams == null || cams.Length == 0) { return; } const int red = 44; // lower than green const int yellow = 54; // somewhere inbetween green and red const int green = 69; // greater than red string hLabel = String.Format("{0} / {1}", target.Hits, target.HitsMax); // hits int hHue = offset < 0 ? red : offset > 0 ? green : yellow; // negative offset = red, positive = green, neutral = yellow /* double percent = target.Hits / (double)target.HitsMax; string pLabel = String.Format("[{0}%]", percent * 100); // percent int pHue = (int)(red + (green - red) * percent); // interpolate between two hues */ if (offset != 0) { hLabel += String.Format(" ({0}{1:#,0})", offset > 0 ? "+" : String.Empty, offset); } Timer.DelayCall( TimeSpan.FromSeconds(0.5), () => { foreach (PlayerMobile cam in cams.Where(cam => cam != null && !cam.Deleted && cam.NetState != null)) { target.PrivateOverheadMessage(MessageType.Regular, hHue, true, hLabel, cam.NetState); // hits //target.PrivateOverheadMessage(MessageType.Regular, pHue, true, pLabel, cam.NetState); // percent } }); }
private static void DisplayDamage(PlayerMobile target, int damage, PlayerMobile[] cams) { if (target == null || cams == null || cams.Length == 0) { return; } Packet pNew = null; Packet pOld = null; foreach (PlayerMobile cam in cams.Where(cam => cam != null && !cam.Deleted && cam.NetState != null)) { if (cam.NetState.DamagePacket) { if (pNew == null) { pNew = Packet.Acquire(new DamagePacket(target, damage)); } cam.Send(pNew); } else { if (pOld == null) { pOld = Packet.Acquire(new DamagePacketOld(target, damage)); } cam.Send(pOld); } } }