Exemple #1
0
 private void OnTriggerEnter2D(Collider2D other)
 {
     if (other.transform.tag != "player")
     {
         if (other.transform.tag == "good")
         {
             e = other.gameObject.GetComponent <enemy>();
             e.change(good);
         }
         if (other.transform.tag == "bad")
         {
             e = other.gameObject.GetComponent <enemy>();
             e.change(bad);
         }
     }
 }