Exemple #1
0
    void ShowPlanetAct()
    {
        planets[_nextPlanetAct].OnReach -= ShowPlanetAct;
        planets[_nextPlanetAct].OnReach += RevealPropulsionUI;

        stars.EndSpawning();
        narration.BeginShowNextSegment(RevealPropulsionUI);
        _nextPlanetAct++;
        heightDisplay.SetGoal(planets[_nextPlanetAct].transform);
        stars.Boost();
    }