Exemple #1
0
    public void ExecVoiceOfVigor(Character player, List <Character> target_list)
    {
        for (int ii = 0; ii < target_list.Count; ii++)
        {
            target_list[ii].objBuffPanel.AddBuff(prefab_Buff, Fix.VOICE_OF_VIGOR, SecondaryLogic.VoiceOfVigor_Turn(player), SecondaryLogic.VoiceOfVigor(player), 0);
            StartAnimation(target_list[ii].objGroup.gameObject, Fix.VOICE_OF_VIGOR, Fix.COLOR_NORMAL);

            ExecLifeGain(target_list[ii], (target_list[ii].MaxLife / 10.0f));
        }
    }