Exemple #1
0
    void Update()
    {
        if (m_Game_Manager.mGame == GameMode.PLAY_MODE)
        {
            m_Game_Manager.LimitMap(this.transform);
            // Animation -- if we Use it
            PlayerAnimation();
            // Catch  The Cat
            if (Input.GetKeyDown(KeyCode.Space) && isCatch)
            {
                if (m_Game_Manager.currntCat != null)
                {
                    Cat _Cat = m_Game_Manager.currntCat.GetComponent <Cat> ();
                    // Debug.Log(" Health  " + _Cat._Health);
                    _Cat.OnDelogShow(_Cat);
                    audioClip_Catch.Play();
                }
            }
            if (Input.GetKeyDown(KeyCode.R) && _TakeMedicine)
            {
                m_Game_Manager._Medicine += 5;
                _TakeMedicine             = false;
                Destroy(_goMedicine);
                if (_goMedicine != null)
                {
                    _goMedicine = null;
                }
            }

            if (Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift))
            {
                m_Speed = m_DeSpeed;
            }
            else
            {
                m_Speed = m_NormalSpeed;
            }
        }
    }