Exemple #1
0
 private static void SolvingWaitList()
 {
     if (!Q.IsReady(1000))
     {
         Qstate = 1;
     }
     if (waitQ == true && TTTar.IsValidTargetLS())
     {
         //if (Utils.GameTimeTickCount - cQ >= 350 + Player.AttackCastDelay - Game.Ping / 2)
         if (Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.LaneClear)
         {
             if (Qmode == 0 && TTTar != null)
             {
                 Q.Cast(TTTar.Position);
             }
             else
             {
                 Q.Cast(Game.CursorPos);
             }
         }
         else
         {
             if (Qmode == 0 && TTTar != null)
             {
                 Q.Cast(TTTar.Position);
             }
             else
             {
                 Q.Cast(Game.CursorPos);
             }
         }
         if (Environment.TickCount - waitQTick >= 500 + Game.Ping / 2)
         {
             waitQ = false;
         }
     }
     if (waitR2 == true && TTTar.IsValidTargetLS())
     {
         R.Cast(TTTar as Obj_AI_Base);
         if (Environment.TickCount - waitQTick >= 500 + Game.Ping / 2)
         {
             waitQ = false;
         }
     }
     if (Q.IsReady() && UseQBeforeExpiry && !Player.IsRecalling())
     {
         if (Qstate != 1 && Utils.GameTimeTickCount - cQ <= 3800 - Game.Ping / 2 && Utils.GameTimeTickCount - cQ >= 3300 - Game.Ping / 2)
         {
             Q.Cast(Game.CursorPos);
         }
     }
 }
Exemple #2
0
        public void Orbwalker_AfterAttack(AttackableUnit unit, AttackableUnit target)
        {
            if (W.IsReady() && !Program.None && target.IsValidTargetLS())
            {
                var t = target as AIHeroClient;
                if (t != null)
                {
                    if (Player.GetAutoAttackDamage(t) * 3 > t.Health - OktwCommon.GetIncomingDamage(t))
                    {
                        W.Cast();
                    }
                    if (Program.Combo && Player.Mana > RMANA + WMANA)
                    {
                        W.Cast();
                    }
                    else if (Config.Item("harasW", true).GetValue <bool>() && !Player.UnderTurret(true) && Player.Mana > RMANA + WMANA + QMANA && Config.Item("haras" + t.ChampionName).GetValue <bool>())
                    {
                        W.Cast();
                    }
                }
                else
                {
                    var t2 = TargetSelector.GetTarget(900, TargetSelector.DamageType.Physical);
                    if (t2.IsValidTargetLS() && Config.Item("harasW", true).GetValue <bool>() && Config.Item("haras" + t2.ChampionName).GetValue <bool>() && !Player.UnderTurret(true) && Player.Mana > RMANA + WMANA + QMANA && t2.Distance(target.Position) < 500)
                    {
                        W.Cast();
                    }

                    if (target is Obj_AI_Minion && Program.LaneClear && Config.Item("farmW", true).GetValue <bool>() && Player.ManaPercent > Config.Item("Mana", true).GetValue <Slider>().Value&& !Player.UnderTurret(true))
                    {
                        var minions = Cache.GetMinions(target.Position, 500);
                        if (minions.Count >= Config.Item("LCminions", true).GetValue <Slider>().Value)
                        {
                            W.Cast();
                        }
                    }
                }
            }
        }
Exemple #3
0
        private void Orbwalking_AfterAttack(AttackableUnit unit, AttackableUnit target)
        {
            AIHeroClient t = LeagueSharp.Common.TargetSelector.GetTarget(1100, LeagueSharp.Common.TargetSelector.DamageType.Physical, true);

            if (!unit.IsMe || !W.IsReady() || !target.IsValidTargetLS() || !target.IsEnemy)
            {
                return;
            }
            if (orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo && target is AIHeroClient &&
                config.Item("usew", true).GetValue <bool>() && t != null && target.NetworkId == t.NetworkId)
            {
                W.Cast();
                Orbwalking.ResetAutoAttackTimer();
            }
            if (orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear && !(target is AIHeroClient) &&
                config.Item("usewLC", true).GetValue <bool>() &&
                MinionManager.GetMinions(Orbwalking.GetRealAutoAttackRange(target), MinionTypes.All, MinionTeam.NotAlly)
                .Count(m => m.Health > player.GetAutoAttackDamage((Obj_AI_Base)target, true)) > 0)
            {
                W.Cast();
                Orbwalking.ResetAutoAttackTimer();
            }
        }
Exemple #4
0
 private static bool CanUse(Spell spell, AttackableUnit target)
 {
     return(spell.IsReady() && Player.Mana >= spell.ManaCost && target.IsValidTargetLS(spell.Range));
 }