Exemple #1
0
 public static void OnDamage(AttackableUnit sender, AttackableUnitDamageEventArgs args)
 {
     if (Utils.TickCount - s_LastAATick < 300 + Game.Ping && s_CheckAA && args.SourceNetworkId == ObjectManager.Player.NetworkId)
     {
         if (Program.Champion.Spells[0].IsReady() && Program.Champion.Config.Item("LSEMIQJUNG").GetValue <bool>() && Program.Champion.OrbwalkingActiveMode == Program.Champion.OrbwalkingNoneMode)
         {
             Game.PrintChat("{0} is jungle mob ? {1}", sender.Name, sender.IsJungleMinion() ? "Yes": "Nope");
             if (sender.IsJungleMinion())
             {
                 Program.Champion.Spells[0].Cast(sender.Position);
             }
         }
     }
 }
Exemple #2
0
 public static void OnDamage(AttackableUnit sender, AttackableUnitDamageEventArgs args)
 {
     if (Utils.TickCount - s_LastAATick < 300 + Game.Ping && s_CheckAA && args.SourceNetworkId == ObjectManager.Player.NetworkId)
     {
         if (Program.Champion.Spells[0].IsReady() && Program.Champion.Config.Item("LSEMIQJUNG").GetValue<bool>() && Program.Champion.OrbwalkingActiveMode == Program.Champion.OrbwalkingNoneMode)
         {
             Game.PrintChat("{0} is jungle mob ? {1}", sender.Name, sender.IsJungleMinion() ? "Yes": "Nope");
             if (sender.IsJungleMinion())
                 Program.Champion.Spells[0].Cast(sender.Position);
         }
     }
 }