public static void OnDamage(AttackableUnit sender, AttackableUnitDamageEventArgs args) { if (Utils.TickCount - s_LastAATick < 300 + Game.Ping && s_CheckAA && args.SourceNetworkId == ObjectManager.Player.NetworkId) { if (Program.Champion.Spells[0].IsReady() && Program.Champion.Config.Item("LSEMIQJUNG").GetValue <bool>() && Program.Champion.OrbwalkingActiveMode == Program.Champion.OrbwalkingNoneMode) { Game.PrintChat("{0} is jungle mob ? {1}", sender.Name, sender.IsJungleMinion() ? "Yes": "Nope"); if (sender.IsJungleMinion()) { Program.Champion.Spells[0].Cast(sender.Position); } } } }
public static void OnDamage(AttackableUnit sender, AttackableUnitDamageEventArgs args) { if (Utils.TickCount - s_LastAATick < 300 + Game.Ping && s_CheckAA && args.SourceNetworkId == ObjectManager.Player.NetworkId) { if (Program.Champion.Spells[0].IsReady() && Program.Champion.Config.Item("LSEMIQJUNG").GetValue<bool>() && Program.Champion.OrbwalkingActiveMode == Program.Champion.OrbwalkingNoneMode) { Game.PrintChat("{0} is jungle mob ? {1}", sender.Name, sender.IsJungleMinion() ? "Yes": "Nope"); if (sender.IsJungleMinion()) Program.Champion.Spells[0].Cast(sender.Position); } } }