Example #1
0
 public void SetAdjacentRooms()
 {
     for (int i = 0; i < RoomEdgeTilesPerCluster.Count; i++)
     {
         if (RoomEdgeTilesPerCluster[i].BuildingTileRooms.Count < 2)
         {
             continue;
         }
         for (int j = 0; j < RoomEdgeTilesPerCluster[i].BuildingTileRooms.Count; j++)
         {
             Room otherRoom = RoomEdgeTilesPerCluster[i].BuildingTileRooms[j];
             if (otherRoom != this && !this.AdjacentRooms.Contains(otherRoom))
             {
                 Logger.Log(Logger.Building, "Add {0}.{1} as adjacent room for {2}.{3}", RoomBlueprint.Name, RoomRotation, otherRoom.RoomBlueprint.Name, otherRoom.RoomRotation);
                 AddAdjacentRoom(otherRoom);
                 if (!otherRoom.AdjacentRooms.Contains(this))
                 {
                     Logger.Log(Logger.Building, "Add {0}.{1} as adjacent room for {2}.{3}", RoomBlueprint.Name, RoomRotation, otherRoom.RoomBlueprint.Name, otherRoom.RoomRotation);
                     otherRoom.AddAdjacentRoom(this);
                 }
             }
         }
     }
 }