// Update is called once per frame void Update() { if (!isLocalPlayer) { return; } if ((Input.GetKeyDown(KeyCode.W) || Input.GetKeyDown(KeyCode.Space)) && !_pa.OnJump) { Jump(); } if (Input.GetKeyDown(KeyCode.Alpha1)) { BuyItem(1); } if (Input.GetKeyDown(KeyCode.Alpha2)) { BuyItem(2); } if (Input.GetKeyDown(KeyCode.Alpha3)) { BuyItem(3); } if (Input.GetKeyDown(KeyCode.Alpha4)) { BuyItem(4); } if (Input.GetKeyDown(KeyCode.Alpha5)) { BuyItem(5); } if (Input.GetKeyDown(KeyCode.Alpha9)) { _pm.CmdAddMoney(10000); } if (Input.GetKeyDown(KeyCode.Alpha8)) { _pm.RpcSpawnRagdoll(); } transform.Translate(new Vector3(0.0f, 0.01f * Time.deltaTime, 0.0f)); }