public void Initialization()
 {
     caughtScript.ResetCollision();
     enemy.transform.localPosition = new Vector3(10.05f, -5.83f, 0f);
     user.transform.localPosition  = new Vector3(-10.5f, 5.79f, 0f);
     enemyScript.enabled           = true;
     enemyScript.Reset();
     enemyScript.Play();
     userScript.enabled = true;
     userScript.Reset();
     coinScript.Play();
     score          = 0;
     scoreText.text = "Score : 0";
 }