public void Initialization() { caughtScript.ResetCollision(); enemy.transform.localPosition = new Vector3(10.05f, -5.83f, 0f); user.transform.localPosition = new Vector3(-10.5f, 5.79f, 0f); enemyScript.enabled = true; enemyScript.Reset(); enemyScript.Play(); userScript.enabled = true; userScript.Reset(); coinScript.Play(); score = 0; scoreText.text = "Score : 0"; }