private static int set_updateWhenOffscreen(IntPtr L)
    {
        object obj = null;
        int    result;

        try
        {
            obj = ToLua.ToObject(L, 1);
            SkinnedMeshRenderer skinnedMeshRenderer = (SkinnedMeshRenderer)obj;
            bool updateWhenOffscreen = LuaDLL.luaL_checkboolean(L, 2);
            skinnedMeshRenderer.set_updateWhenOffscreen(updateWhenOffscreen);
            result = 0;
        }
        catch (Exception ex)
        {
            result = LuaDLL.toluaL_exception(L, ex, (obj != null) ? ex.get_Message() : "attempt to index updateWhenOffscreen on a nil value");
        }
        return(result);
    }