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C# (CSharp) UnityEngine.Tilemaps Tilemap.GetComponent示例
编程语言:
C# (CSharp)
命名空间/包名称:
UnityEngine.Tilemaps
类/类型:
Tilemap
方法/功能:
GetComponent
hotexamples.com的示例:
1
C# (CSharp) UnityEngine.Tilemaps Tilemap.GetComponent - 已找到1个示例
。这些是从开源项目中提取的最受好评的
UnityEngine.Tilemaps.Tilemap.GetComponent
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
GetTile(10)
SetTile(7)
WorldToCell(6)
ClearAllTiles(5)
tilemapTileChanged(4)
HasTile(4)
SetColor(4)
GetTileFlags(3)
GetColor(3)
GetCellCenterWorld(3)
RefreshTile(3)
CompressBounds(3)
RefreshAllTiles(2)
GetTransformMatrix(2)
GetInstantiatedObject(2)
SetTransformMatrix(2)
GetSprite(2)
GetTilesBlock(2)
GetEditorPreviewTile(1)
ResizeBounds(1)
tilemapPositionsChanged(1)
CellToWorld(1)
SwapTile(1)
ClearAllEditorPreviewTiles(1)
SetTiles(1)
SetTileFlags(1)
ContainsTile(1)
SetEditorPreviewTransformMatrix(1)
SetEditorPreviewTile(1)
SetEditorPreviewColor(1)
EditorPreviewBoxFill(1)
SetColliderType(1)
RemoveTileFlags(1)
GetEditorPreviewTileFlags(1)
EditorPreviewFloodFill(1)
FloodFill(1)
LocalToWorld(1)
GetCellCenterLocal(1)
HasEditorPreviewTile(1)
GetUsedTilesNonAlloc(1)
GetUsedTilesCount(1)
GetColliderType(1)
BoxFill(1)
GetComponent(1)
GetComponentInChildren(1)
GetEditorPreviewColor(1)
GetEditorPreviewSprite(1)
AddTileFlags(1)
常用方法
GetTile (10)
SetTile (7)
WorldToCell (6)
ClearAllTiles (5)
tilemapTileChanged (4)
HasTile (4)
SetColor (4)
GetTileFlags (3)
GetColor (3)
GetCellCenterWorld (3)
常用方法
RefreshTile (3)
CompressBounds (3)
RefreshAllTiles (2)
GetTransformMatrix (2)
GetInstantiatedObject (2)
SetTransformMatrix (2)
GetSprite (2)
GetTilesBlock (2)
GetEditorPreviewTile (1)
ResizeBounds (1)
tilemapPositionsChanged (1)
CellToWorld (1)
SwapTile (1)
ClearAllEditorPreviewTiles (1)
SetTiles (1)
SetTileFlags (1)
ContainsTile (1)
SetEditorPreviewTransformMatrix (1)
SetEditorPreviewTile (1)
SetEditorPreviewColor (1)
常用方法
tilemapPositionsChanged (1)
CellToWorld (1)
SwapTile (1)
ClearAllEditorPreviewTiles (1)
SetTiles (1)
SetTileFlags (1)
ContainsTile (1)
SetEditorPreviewTransformMatrix (1)
SetEditorPreviewTile (1)
SetEditorPreviewColor (1)
EditorPreviewBoxFill (1)
SetColliderType (1)
RemoveTileFlags (1)
GetEditorPreviewTileFlags (1)
EditorPreviewFloodFill (1)
FloodFill (1)
LocalToWorld (1)
GetCellCenterLocal (1)
HasEditorPreviewTile (1)
GetUsedTilesNonAlloc (1)
GetUsedTilesCount (1)
GetColliderType (1)
BoxFill (1)
GetComponent (1)
GetComponentInChildren (1)
GetEditorPreviewColor (1)
GetEditorPreviewSprite (1)
AddTileFlags (1)
Related in langs
getPrefAutoCompletions (PHP)
Simpla (PHP)
StompAttack (C++)
getAttached (C++)
ResetNowStub (Go)
PlannerGetIndexDefs (Go)
IURLProtocolHandler (Java)
VectorUtils (Java)
filetext (Python)
setSizePhys (Python)
常用方法
EditorPreviewBoxFill (1)
SetColliderType (1)
RemoveTileFlags (1)
GetEditorPreviewTileFlags (1)
EditorPreviewFloodFill (1)
FloodFill (1)
LocalToWorld (1)
GetCellCenterLocal (1)
HasEditorPreviewTile (1)
GetUsedTilesNonAlloc (1)
GetUsedTilesCount (1)
GetColliderType (1)
BoxFill (1)
GetComponent (1)
GetComponentInChildren (1)
GetEditorPreviewColor (1)
GetEditorPreviewSprite (1)
AddTileFlags (1)
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示例#1
0
显示文件
public T GetComponent <T>() { return(m_Tilemap.GetComponent <T>()); }
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