CardDB.Card card2 = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.EX1_tk28); // squirrel //todo better // kampfschrei:/ verwandelt einen anderen zufälligen diener in einen teufelssaurier (5/5) oder ein eichhörnchen (1/1). public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { int oc = p.playerFirst.ownMinions.Count; int ec = p.playerSecond.ownMinions.Count; if (oc == 0 && ec == 0) return; if (oc > ec) { List<Minion> temp = new List<Minion>(p.playerFirst.ownMinions); temp.AddRange(p.playerSecond.ownMinions); temp.Sort((a, b) => a.Hp.CompareTo(b.Hp));//transform the weakest foreach (Minion m in temp) { p.minionTransform(m, card1); break; } } else { List<Minion> temp = new List<Minion>(p.playerFirst.ownMinions); temp.AddRange(p.playerSecond.ownMinions); temp.Sort((a, b) => -a.Hp.CompareTo(b.Hp));//transform the strongest foreach (Minion m in temp) { p.minionTransform(m, card2); break; } } }
public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { if (choice == 1) { p.minionTransform(own, cat); } if (choice == 2) { p.minionTransform(own, bear); } }
public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { if (choice == 1) { p.minionTransform(own, fireCat52); } else if (choice == 2) { p.minionTransform(own, fireHawk25); } }
// tauscht zu beginn eures zuges diesen diener gegen einen zufälligen diener auf eurer hand aus. public override void onTurnStartTrigger(Playfield p, Minion triggerEffectMinion, bool turnStartOfOwner) { if (turnStartOfOwner && triggerEffectMinion.own == turnStartOfOwner) { List<Handmanager.Handcard> temp2 = new List<Handmanager.Handcard>(); foreach (Handmanager.Handcard hc in p.playerFirst.owncards) { if (hc.card.type == CardDB.cardtype.MOB) temp2.Add(hc); } temp2.Sort((a, b) => -a.card.Attack.CompareTo(b.card.Attack));//damage the stronges foreach (Handmanager.Handcard mins in temp2) { CardDB.Card c = CardDB.Instance.getCardDataFromID(mins.card.cardIDenum); p.minionTransform(triggerEffectMinion, c); p.removeCard(mins, true); p.drawACard(CardDB.cardName.alarmobot, true, true); break; } return; } if (!turnStartOfOwner && triggerEffectMinion.own == turnStartOfOwner) { p.minionGetBuffed(triggerEffectMinion, 4, 4); triggerEffectMinion.Hp = triggerEffectMinion.maxHp; } }
public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { List<Minion> temp = (own.own) ? p.playerFirst.ownMinions : p.playerSecond.ownMinions; bool hasbeast = false; foreach (Minion m in temp) { if ((TAG_RACE)m.handcard.card.race == TAG_RACE.PET) { hasbeast = true; } } if(hasbeast) p.minionTransform(own, betterguy); }
public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { p.minionTransform(own, hawk); }
// Battlecry: Transform a friendly minion into a random minion with the same Cost. public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { if(target == null) return; p.minionTransform(target, target.handcard.card); }
public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice) { p.minionTransform(target, sheep); }