public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice) { int damage = p.getSpellDamageDamage(p.playerFirst.ownWeaponAttack, ownplay); p.allCharsOfASideGetDamage(!ownplay, damage); //destroy own weapon p.lowerWeaponDurability(1000, true); }
// kampfschrei:/ zerstört die waffe eures gegners. zieht ihrer haltbarkeit entsprechend karten. public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { if (own.own) { //this.owncarddraw += enemyWeaponDurability; for (int i = 0; i < p.playerSecond.ownWeaponDurability; i++) { p.drawACard(p.getArandomCardFromDeck(true), true); } p.lowerWeaponDurability(1000, false); } else { for (int i = 0; i < p.playerSecond.ownWeaponDurability; i++) { p.drawACard(p.getArandomCardFromDeck(false), false); } p.lowerWeaponDurability(1000, true); } }
// Destroy a random enemy minion. Combo: And your opponent's weapon. public override void onCardPlay(Playfield p, bool ownplay, Minion target, int choice) { List<Minion> temp = (ownplay)? p.playerSecond.ownMinions : p.playerFirst.ownMinions; if (temp.Count >= 1) { // Drew: Null check for searchRandomMinion. var found = p.searchRandomMinion(temp, Playfield.searchmode.searchLowestHP); if (found != null) { p.minionGetDestroyed(found); } } if (p.playerFirst.cardsPlayedThisTurn >= 1) p.lowerWeaponDurability(1000, !ownplay); }
// kampfschrei:/ zieht 1 haltbarkeit von der waffe eures gegners ab. public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice) { p.lowerWeaponDurability(1, !own.own); }