示例#1
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();

        SpawnManager myScript = (SpawnManager)target;

        GUILayout.Space(20);
        GUILayout.Label("Spawned enemies: " + myScript.EnemiesCount);

        if (GUILayout.Button("Start Spawner"))
        {
            myScript.StartSpawner();
        }
        if (GUILayout.Button("Align Points"))
        {
            myScript.AlignSpawners();
        }
    }