void OnTriggerEnter(Collider other) { if (gameObject.tag == "Enemy" && other.gameObject.name == "BoatBoi") { boatPlayerBehavior.OnHitted(); Debug.Log("SpikeHit"); } else if (other.gameObject.name == "BoatBoi") { scoreController.AddEssence(gameObject.tag); } Destroy(gameObject); }
private void OnTriggerEnter(Collider other) { if (other.gameObject.name != "Player") { return; } if (gameObject.tag == "Enemy") { boatPlayerBehaviour.OnHitted(); } else { scoreController.AddEssence(gameObject.tag); cont = cont + 1; Destroy(gameObject); } StartCoroutine(PostRequest("http://localhost:3000/api/Scoreboards")); }