示例#1
0
    // Attempts to save the current game (if successful, applies the save penalty then returns to the game)
    private void SaveGame()
    {
        // First restore the continuation save
        GameData gameData = LoadGame(true);

        if (gameData != null)
        {
            ResumeGame(gameData);

            if (GameDataIsValid(gameData, true))
            {
                // Add the penalty for saving before saving the current game
                scoreController.AddSavePenalty();

                // Attempt to save the current game
                if (persistenceController.SaveGame(PlayerPrefs.GetString("CurrentFile")))
                {
                    // Save has worked, so remove prefs no longer needed, confirm save to player and then restart game
                    TidyLoadSavePrefs();
                    textDisplayController.AddTextToLog(playerMessageController.GetMessage("266Resume"));
                    RestartGame(gameData);
                    return;
                }
            }
            else
            {
                // Invalid data will have ended the game, so simply return
                return;
            }
        }

        // Save has failed, so show warning dialogue
        warningType = SaveLoadType.PLAYER_SAVE;
        OpenWarningDialogue();
    }