void OnTriggerEnter(Collider other)
    {
        if (gameObject.tag == "Enemy" && other.gameObject.name == "BoatBoi")
        {
            boatPlayerBehavior.OnHitted();

            Debug.Log("SpikeHit");
        }
        else if (other.gameObject.name == "BoatBoi")
        {
            scoreController.AddEssence(gameObject.tag);
        }
        Destroy(gameObject);
    }
    private void OnTriggerEnter(Collider other)
    {
        if (other.gameObject.name != "Player")
        {
            return;
        }

        if (gameObject.tag == "Enemy")
        {
            boatPlayerBehaviour.OnHitted();
        }

        else
        {
            scoreController.AddEssence(gameObject.tag);
            cont = cont + 1;
            Destroy(gameObject);
        }

        StartCoroutine(PostRequest("http://localhost:3000/api/Scoreboards"));
    }