示例#1
0
 public void Init()
 {
     Debug.Log ("Start");
         ParticleSystem ps = gameObject.GetComponent(typeof(ParticleSystem)) as ParticleSystem;
         ps.Stop();
         ps.Clear();
         dataRequest = new WWW (dataUrl); //GetNextLeve
         manager = transform.parent.gameObject.GetComponent<SceneManager>();
         //StartCoroutine (WaitForData ());
         GetData(manager.GetNextLevel());
         transform.position = new Vector3(transform.position.x, transform.position.y, transform.position.z+zOffset);
 }