示例#1
0
 /// <summary>
 /// 释放一个AB包里的所有资源
 /// </summary>
 /// <param name="sceneName"></param>
 /// <param name="bundelName"></param>
 public void DisposeBundleRes(string sceneName, string bundelName)
 {
     if (mABManagerDict.ContainsKey(sceneName))
     {
         IABSceneManager sceneManager = mABManagerDict[sceneName];
         sceneManager.DisposeBundleRes(bundelName);
     }
 }
示例#2
0
    /// <summary>
    /// 释放指定包全部资源
    /// </summary>
    /// <param name="sceneName"></param>
    /// <param name="bundleName"></param>
    public void UnLoadBundleResObjs(string sceneName, string bundleName)
    {
        if (sceneManagers.ContainsKey(sceneName))
        {
            IABSceneManager sceneMgr = sceneManagers[sceneName];

            sceneMgr.DisposeBundleRes(bundleName);
        }
    }