示例#1
0
    /// <summary>
    /// 释放一个包和资源
    /// </summary>
    /// <param name="sceneName"></param>
    /// <param name="bundleName"></param>
    public void UnLoadAssetBundleAndObjs(string sceneName, string bundleName)
    {
        if (sceneManagers.ContainsKey(sceneName))
        {
            IABSceneManager sceneMgr = sceneManagers[sceneName];

            sceneMgr.DisposeBundleAndObjs(bundleName);
        }
    }