protected override void UpdateConstraint() { base.UpdateConstraint(); CP._cpRatchetJointSetAngle(_handle, _angle * Mathf.Deg2Rad); CP._cpRatchetJointSetPhase(_handle, _phase * Mathf.Deg2Rad); CP._cpRatchetJointSetRatchet(_handle, _ratchet * Mathf.Deg2Rad); }