示例#1
0
 /// <summary>
 /// 销毁游戏数据
 /// </summary>
 public void DestoryGame()
 {
     for (int i = 0; i < GameData.m_ObjectList.Count; i++)
     {
         GameData.m_ObjectList[i].Destroy();
     }
     GameData.m_ObjectList.Clear();
     if (m_NetManager != null)
     {
         m_NetManager.OnDisconnect();
     }
     if (m_DelayManager != null)
     {
         m_DelayManager.DestoryDelay();
     }
     if (m_BulletManager != null)
     {
         m_BulletManager.DestoryAttack();
     }
 }