public void Start() { instance = this; bulletManager.CreateObjects(bulletCount); Instantiate(DatabaseContainer.instance.characterDatabase. data[charCount].objectSet, Vector3.zero, Quaternion.identity); playerManager.Initialize(); playerManager.target.Initialize(); bossScript.Initialize(); effectManager.CreateObjects(100); feverButton.interactable = false; }
private void Start() { Instantiate(DatabaseContainer.instance.characterDatabase. data[SaveDataContainer.instance.saveData.characterSelect].objectSet, Vector3.zero, Quaternion.identity); // Instantiate(players[data],Vector3.zero,Quaternion.identity); FindObjects(); //Screen.SetResolution(1280,720,true); bulletManager.CreateObjects(bulletCount); effectManager.CreateObjects(100); EnemyManager.instance.CreateObjects(0, 30); EnemyManager.instance.CreateObjects(1, 10); EnemyManager.instance.CreateObjects(2, 10); uIManager.Initialize(); //EnemyManager.instance.ObjectActive(0,Vector3.zero,10f); //bulletManager.ObjectActive(Vector2.zero,3f,1f,0f); }