private GetFloatBuffer ( UnityEditor.Audio.AudioMixerController controller, string name, float &data, int numsamples ) : bool | ||
controller | UnityEditor.Audio.AudioMixerController | |
name | string | |
data | float | |
numsamples | int | |
Результат | bool |
private GetFloatBuffer ( UnityEditor.Audio.AudioMixerController controller, string name, float &data, int numsamples ) : bool | ||
controller | UnityEditor.Audio.AudioMixerController | |
name | string | |
data | float | |
numsamples | int | |
Результат | bool |