GetValueForParameter() приватный Метод

private GetValueForParameter ( UnityEditor.Audio.AudioMixerController controller, AudioMixerSnapshotController snapshot, string parameterName ) : float
controller UnityEditor.Audio.AudioMixerController
snapshot AudioMixerSnapshotController
parameterName string
Результат float
        public override bool GetFloatParameter(string name, out float value)
        {
            if (!HasParameter(name))
            {
                value = default;

                return(false);
            }

            if (k_UpdatedParameterMap.TryGetValue(name, out value))
            {
                return(true);
            }

            value = m_Effect.GetValueForParameter(m_Controller, m_Controller.TargetSnapshot, name);

            return(true);
        }