void OnCollisionEnter(Collision col) //TODO add functions here!!! { if (col.gameObject.tag == "sphere") { Debug.Log("Touching!"); } if (col.gameObject.tag == "b1") { s.changeMusic(0); } if (col.gameObject.tag == "b2") { s.changeMusic(1); } if (col.gameObject.tag == "b3") { s.changeMusic(2); } if (gameObject.tag.Equals("index")) { sp.Write(0 + "" + "y"); //GenericSerialLoop (true, 1); } else if (gameObject.tag.Equals("thumb")) { sp.Write(180 + "" + "x"); //GenericSerialLoop (true, 0); } }