Пример #1
0
    private IEnumerator startGameRoutine()
    {
        m_readyText.enabled = true;
        m_audioSource.Play(m_startAudio);
        yield return(new WaitForSeconds(m_startAudio.length));

        m_audioSource.PlayBackroundAudio();
        EventManager.TriggerEvent("startGame");
        m_readyText.enabled = false;
    }