Пример #1
0
    public override bool UsePickUp()
    {
        if (isColliding)
        {
            return(false);
        }
        if (hp.getCurrentHp() < hp.getMaxHp())
        {
            isColliding = true;

            hp.Heal(hpRecovery);

            Destroy(gameObject);

            isColliding = true;

            Instantiate(audioSource, transform.position, Quaternion.identity);

            Instantiate(particle, transform.position, Quaternion.identity);

            return(true);
        }

        return(false);
    }