Пример #1
0
    void Hit(RaycastHit hit)
    {
        if (hit.transform.tag == "Ship" || hit.transform.tag == "Player")
        {
            ShipHealth sh = hit.transform.gameObject.GetComponent <ShipHealth>();
            sh.Hit(damage);
        }

        Instantiate(hitParticleSystem, hit.point, Quaternion.LookRotation(hit.normal));

        Destroy(gameObject);
    }