Пример #1
0
    // Method that changes camera view from the map to the battlescene.
    public IEnumerator StartBattle(BattleUnit trainerUnit)
    {
        state = GameState.Battle;
        AudioManager.Instance.PlayMusic(BattleMusic);
        battleLoader.FadetoBlack();
        yield return(new WaitForSeconds(1f));

        BattleSystem.Instance.gameObject.SetActive(true);
        battleLoader.UnFade();
        worldCamera.gameObject.SetActive(false);
        BattleSystem.Instance.StartBattle(trainerUnit);
    }
Пример #2
0
    // Method for Quit
    public void Quit()
    {
        // Play fade to black animation
        battleLoader.FadetoBlack();

        // Quit the application
        Application.Quit();
    }