Exemplo n.º 1
0
        public override void ModifyWorldGenTasks(List <GenPass> tasks, ref float totalWeight)
        {
            int ShiniesIndex = tasks.FindIndex(genpass => genpass.Name.Equals("Shinies"));

            if (ShiniesIndex == -1)
            {
                // Shinies pass removed by some other mod.
                return;
            }
            tasks.Insert(ShiniesIndex + 1, new PassLegacy("CrystalBiomeGen", delegate(GenerationProgress progress)
            {
                progress.Message = "Growing Crystals";
                for (int num = 0; num < 12; num++)
                {
                    int xAxis = WorldGen.genRand.Next(200, Main.maxTilesX - 200);
                    int yAxis = WorldGen.genRand.Next((int)WorldGen.rockLayer + 200, Main.maxTilesY - 300);
                    WorldMethods.RoundHill(xAxis, yAxis, 100, 100, 45, true, (ushort)mod.TileType("CrystalBlock"));
                    for (int C = 0; C < 60; C++)
                    {
                        int E = xAxis + Main.rand.Next(-115, 115);
                        int F = yAxis + Main.rand.Next(-115, 115);
                        WorldGen.PlaceTile(E, F, mod.TileType("GlowingCrystal2"));
                    }
                    for (int D = 0; D < 60; D++)
                    {
                        int E = xAxis + Main.rand.Next(-115, 115);
                        int F = yAxis + Main.rand.Next(-115, 115);

                        WorldGen.PlaceTile(E, F, mod.TileType("GlowingCrystal"));
                    }
                }
            }));
        }