public override void ModifyWorldGenTasks(List <GenPass> tasks, ref float totalWeight) { int ShiniesIndex = tasks.FindIndex(genpass => genpass.Name.Equals("Shinies")); if (ShiniesIndex == -1) { // Shinies pass removed by some other mod. return; } tasks.Insert(ShiniesIndex + 1, new PassLegacy("CrystalBiomeGen", delegate(GenerationProgress progress) { progress.Message = "Growing Crystals"; for (int num = 0; num < 12; num++) { int xAxis = WorldGen.genRand.Next(200, Main.maxTilesX - 200); int yAxis = WorldGen.genRand.Next((int)WorldGen.rockLayer + 200, Main.maxTilesY - 300); WorldMethods.RoundHill(xAxis, yAxis, 100, 100, 45, true, (ushort)mod.TileType("CrystalBlock")); for (int C = 0; C < 60; C++) { int E = xAxis + Main.rand.Next(-115, 115); int F = yAxis + Main.rand.Next(-115, 115); WorldGen.PlaceTile(E, F, mod.TileType("GlowingCrystal2")); } for (int D = 0; D < 60; D++) { int E = xAxis + Main.rand.Next(-115, 115); int F = yAxis + Main.rand.Next(-115, 115); WorldGen.PlaceTile(E, F, mod.TileType("GlowingCrystal")); } } })); }