Exemplo n.º 1
0
    private void OnTriggerExit2D(Collider2D hit)
    {
        //Dead == True 簡寫 Dead
        //Dead != True 簡寫 !Dead

        if (hit.name == "加分" && !Dead)
        {
            Chickenaud.PlayOneShot(soundAdd, 1.5f);
            gm.addscore();
        }
    }