Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
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Métodos Frequentes
void Start() { healthBarLength = Screen.width / 2; chmotor = GameObject.Find("Player").GetComponent<CharacterMotor>(); manager = GameObject.Find("Manager").GetComponent<Gamemanager>(); beginposition = transform; //chmotor.movement.maxForwardSpeed = 5; }