public void LoadFourthLevel() { if (Gamemanager.HighestLevel >= 4) { StartCoroutine(Gamemanager.LoadAsyncronously("Fourth Level", loadingScreen, slider, progressText)); } }
public void PlayGame() { if (Gamemanager.HighestLevel == 0) { StartCoroutine(Gamemanager.LoadAsyncronously("First Level", loadingScreen, slider, progressText)); } else { Gamemanager.LoadScene("Selection menue"); } }
public void Continue() { if (Gamemanager.LastLevel == 1) { StartCoroutine(Gamemanager.LoadAsyncronously("First Level", loadingScreen, slider, progressText)); } else if (Gamemanager.LastLevel == 2) { StartCoroutine(Gamemanager.LoadAsyncronously("Second Level", loadingScreen, slider, progressText)); } else if (Gamemanager.LastLevel == 3) { StartCoroutine(Gamemanager.LoadAsyncronously("Third Level", loadingScreen, slider, progressText)); } else if (Gamemanager.LastLevel == 4) { StartCoroutine(Gamemanager.LoadAsyncronously("Fourth Level", loadingScreen, slider, progressText)); } }
public void Exit() { StartCoroutine(Gamemanager.LoadAsyncronously("Selection menue", loadingScreen, slider, progressText)); }