private void OnTriggerEnter(Collider other) { tutorıalendpanel.SetActive(true); playerScript.enabled = false; gameManager.CompleteLevel(); }
private void OnTriggerEnter(Collider other) { //PlayerPrefs.DeleteAll(); Application.LoadLevel(2); level_id++; PlayerPrefs.SetInt("levelid", level_id); gameManager.CompleteLevel(); }
private void OnTriggerEnter(Collider other) { SceneManager.LoadScene(2); if (level_id < 19) { level_id++; } PlayerPrefs.SetInt("levelid", level_id); gameManager.CompleteLevel(); }
private void OnTriggerEnter(Collider other) { solhrkt.SetActive(false); saghrkt.SetActive(false); altıntext.SetActive(false); altınımg.SetActive(false); zıpla.SetActive(false); drklatbtn.SetActive(false); scoretext.SetActive(false); sonpanel.SetActive(true); hareketsc.enabled = false; gameManager.CompleteLevel(); }
void OnTriggerEnter() { gameManager.CompleteLevel(); }
private void OnTriggerEnter(Collider other) { Application.LoadLevel(55); gameManager.CompleteLevel(); }