public static GetSupportedMapsForGameMode ( IGameMode gameMode ) : IEnumerable |
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gameMode | IGameMode | |
return | IEnumerable |
private void updateMapList(string gameModeName) { mapList = GameModeManager.GetSupportedMapsForGameMode(gameModeName).ToArray(); humanReadableMapList = mapList.Select(s => GameModeManager.GetHumanReadableNameForMap(s)).ToArray(); selectedMap = 0; }